Game works creative interactive games manufacturers

Grab A Grand Tank

Cash cube money machines

The Cash Cube machine, sometimes known as a Grab a Grand tank, is one of the most exciting and iconic interactive games for events, exhibitions, and promotional campaigns. Players step inside the transparent chamber and, with just 30 seconds on the clock, must grab as many flying tokens as they can while the whirlwind of air blasts around them.

Our portable cash cube machines are designed to deliver maximum impact with minimum setup. A single button press starts the game, activating the fan, built-in sound effects, and digital timer, creating an instant buzz that draws crowds. The chamber is sectional and can be assembled in just 15 minutes, making it ideal for busy exhibition stands, shopping centre promotions, staff incentive events, casinos, and even live TV appearances.

To enhance the visual effect, each cash cube is fitted with a bespoke fan enclosure and programmable pixel LED lighting that can be set to any colour or pattern using the supplied remote control. The included digital timer can be mounted overhead, on a rear pole, or on a tripod, ensuring maximum visibility for spectators.

While traditionally used with paper tokens to replicate the famous Grab a Grand TV game show format, our machines can also be adapted into a Ballnado whirlwind ball grabber by filling the chamber with lightweight coloured foam balls. This makes the system versatile, safe, and suitable for a wide variety of audiences and venues.

For branding, we supply custom printed panels for all sides of the chamber, along with optional header frames that support circular or rectangular signage. This transforms the cash cube into a fully branded attraction that not only entertains but also reinforces your company identity.

We also stock standard paper token sets, coloured foam balls, spare parts, and optional flight cases to ensure your cash cube or Ballnado machine stays in perfect condition between events.

Whether you use it as a cash cube Grab a Grand booth with tokens or a Ballnado ball grabber game with foam balls, this interactive whirlwind machine is guaranteed to entertain, attract, and promote at any event.

Grab a grand cash cube games
Grab a grand cash cube branding

Easily Rebranded

Our cash cube games can be quickly and easily rebranded thanks to our removable branding panels which allow the game cube to be completely re-branded with a replacement graphic in just a couple of minutes without the need for any tools.

We can supply replacement panels with full template packs and fast turn around thanks to our in house print and graphics department. Full details of replacement branding cost can be found in our cash cube pricing here.

Please note the top crown header ring support is an optional extra and not supplied as standard and will need to be ordered to support the top crown graphic.

Grab A Grand & Cash Cube Tank Specification

SpecificationDetail
Depth1050mm diameter (excludes rear fan unit 500mm x 500mm x 500mm)
Width1050mm diameter
Height2020mm (excludes optional header panels which add 300mm to the height)
WeightTBC
Packed dimensionsTBC
Power requirements240v 1500w
OptionsFull branding
Flight cases
Foam ballnado balls (available in various colours)
Optional header branding support frame

Grab A Grand Grabber Games

We have been building cash cube and grabber games for nearly 20 years and from humble beginnings we now have a fantastic machine what not only looks amazing and works brilliantly but is also very compact and easy to transport / set up.

Our machines can be used with paper tokens or our 'ball-nado' balls for a ball grabber style game. The system is fully automated with a single button press starting the game, fan & timer before stopping and resetting once the 30 second game is complete. The systems now have integrated audio (selectable) and integrated LED pixel detailing. We offer a number of branding options for the machines which are also easily changed to match future events & campaigns.

Of course you'd expect nothing less but we offer a custom flight case solution for the systems which keep all frame components, blower enclosure and electronics safe during transport & storage.

Buy Grab A Grand Cash Cube Games

Cash Cube Gallery

A few photos of cash cube grab a grand games we have manufactured, sold and personalised previously for clients including Microsoft, booking.com, playstation, EE, Cahoot as well as countless event hire companies, agencies and marketing agents as part of their spin the wheel promotions and activations.

Trusted By The Biggest Brands

We are proud to have produced cash cubes, grab a grand games, whirlwind ball grabbers and promotional games on behalf of so many amazing brands, here is just a snapshot of some of the brands we have created games for in the last couple of years.

Call 01473 554477

Talk to us today about our cash grabbers, grab a grand and whirlwind ball grabbers.

Email: Info@gameworkscreative.com

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CONTACT FORM

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Origins Of The Grab A Grand Cash Cube & Further Game Information

"Grab a Grand" was a popular game segment that formed part of the British television show "Noel's House Party," which aired on BBC One from 1991 to 1999. Hosted by the charismatic Noel Edmonds, the show was a mix of comedy sketches, live audience interactions, and various games, with "Grab a Grand" being one of its most memorable segments.

"Grab a Grand" was first introduced in 1994, during the fourth series of "Noel's House Party." The game’s concept was simple yet thrilling: contestants had the opportunity to win money by grabbing as many banknotes as possible within a set time frame. This time was determined by their performance in an initial trivia round.

The game began with contestants answering a series of trivia questions. Correct answers earned them time inside a transparent booth known as the "money machine." This booth, designed with clear walls, had banknotes blown around by powerful fans, creating a whirlwind of cash. Contestants had to catch as many notes as they could and stuff them into their pockets or pouches within the allotted time.

The money machine became an iconic feature of "Grab a Grand." Its design, which showcased banknotes swirling in a chaotic fashion, made for compelling television. The visual of contestants frantically trying to grab as much money as possible while the audience cheered them on added to the segment's excitement and appeal. The combination of skill and luck in the money machine was entertaining, often leading to humorous moments as contestants struggled with the flurry of cash.

Despite its popularity, "Noel's House Party" began to see a decline in viewership towards the end of the 1990s. The show concluded in 1999, marking the end of "Grab a Grand." However, the game left a lasting impression on British television. It is fondly remembered by fans for its unique format and the excitement it brought to Saturday evenings. "Grab a Grand" stands out as an example of the innovative and entertaining game show formats that characterised 1990s television.

"The Crystal Maze" is another iconic British game show, which originally aired on Channel 4 from 1990 to 1995. Hosted by Richard O'Brien (and later by Edward Tudor-Pole), the show featured teams of contestants navigating a series of physical and mental challenges across different themed zones. The culmination of the game was the final challenge in the Crystal Dome.

"The Crystal Maze" was set in a sprawling maze divided into four themed zones: Aztec, Medieval, Industrial, and Futuristic. Each zone featured a variety of challenges, categorised into physical, mental, skill, and mystery games. The objective was to earn as many time crystals as possible, with each crystal representing five seconds of time in the Crystal Dome, the show's climactic final challenge.

The Crystal Dome, located at the centre of the maze, was the final and most iconic part of the show. It was a large, transparent geodesic dome filled with swirling gold and silver tokens, blown around by powerful fans. The goal was for the team to collect as many gold tokens as possible within the time they had accumulated from their earned crystals. Silver tokens were deducted from the total, adding a layer of strategy to the frantic scramble inside the Dome.

Inside the Dome, contestants faced the challenge of grabbing gold tokens while avoiding the silver ones. The tokens flew around in a chaotic fashion, creating a visually dramatic and intense atmosphere. The Dome's design and the spectacle of tokens swirling around added to the excitement, making it a memorable highlight of each episode. The team's final score, determined by the number of gold tokens collected after deducting the silver ones, decided whether they won a prize.

Although the original run of "The Crystal Maze" ended in 1995, its legacy endured. The show was fondly remembered for its unique concept and the excitement of the Crystal Dome. In 2016, "The Crystal Maze" was revived for a one-off celebrity special, which led to a full revival series in 2017, hosted by comedian Richard Ayoade. The new series retained much of the original's charm and format, introducing a new generation to the thrills of the maze and the iconic Crystal Dome.

Both "Grab a Grand" and "The Crystal Maze" left significant marks on British television, each with its distinctive approach to game show entertainment. "Grab a Grand" was celebrated for its straightforward yet exhilarating format that turned a simple cash grab into a high-stakes, high-energy spectacle. Meanwhile, "The Crystal Maze" captivated audiences with its elaborate set design, varied challenges, and the dramatic finale in the Crystal Dome.

Both shows exemplified the creativity and innovation of 1990s British television, contributing to a golden era of game shows. They offered viewers a blend of excitement, humour, and engagement, making them enduring favourites. The revival of "The Crystal Maze" highlights its lasting appeal and the nostalgia associated with these iconic game shows. Through their unique formats and memorable moments, "Grab a Grand" and "The Crystal Maze" continue to hold a special place in the history of British television entertainment.

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