The original portable cash cube machine which can blow paper tokens or soft foam balls around inside for the participant to catch as many as they can in just 30 seconds!
The cash cube / ball grabber system is completely self working with a simple button press starting the game, timer, fan and built in sound / audio cues.
Our cash cubes and ball grabber games have been sold all over Europe and used on exhibition stands, shopping centres, staff incentives, in casinos and even on TV!
The sectional grab a grand tank can be set up in just 15 mins and now includes a bespoke fan enclosure to ensure the cash cube game looks stunning from any angle. The the cash cube's built in pixel led lighting can be set to a colour / pattern of your choice with the supplied remote control and the included digital timer has optional roof fixings, rear pole mount or tripod configurations to again suit your venue & requirements.
We offer custom printed branding panels for all sides along with optional top header frames allowing the tanks to be used with circular header panels. We also stock std paper token sets, coloured foam balls and a range of spares for these unit.
From £6495+ VAT
Specification | Detail |
---|---|
Depth | 1050mm diameter (excludes rear fan unit 500mm x 500mm x 500mm) |
Width | 1050mm diameter |
Height | 2020mm (excludes optional header panels which add 300mm to the height) |
Weight | TBC |
Packed dimensions | TBC |
Power requirements | 240v 1500w |
Options | Full branding Flight cases Foam ballnado balls (available in various colours) Optional header branding support frame |
"Grab a Grand" was a popular game segment that formed part of the British television show "Noel's House Party," which aired on BBC One from 1991 to 1999. Hosted by the charismatic Noel Edmonds, the show was a mix of comedy sketches, live audience interactions, and various games, with "Grab a Grand" being one of its most memorable segments.
"Grab a Grand" was first introduced in 1994, during the fourth series of "Noel's House Party." The game’s concept was simple yet thrilling: contestants had the opportunity to win money by grabbing as many banknotes as possible within a set time frame. This time was determined by their performance in an initial trivia round.
The game began with contestants answering a series of trivia questions. Correct answers earned them time inside a transparent booth known as the "money machine." This booth, designed with clear walls, had banknotes blown around by powerful fans, creating a whirlwind of cash. Contestants had to catch as many notes as they could and stuff them into their pockets or pouches within the allotted time.
The money machine became an iconic feature of "Grab a Grand." Its design, which showcased banknotes swirling in a chaotic fashion, made for compelling television. The visual of contestants frantically trying to grab as much money as possible while the audience cheered them on added to the segment's excitement and appeal. The combination of skill and luck in the money machine was entertaining, often leading to humorous moments as contestants struggled with the flurry of cash.
Despite its popularity, "Noel's House Party" began to see a decline in viewership towards the end of the 1990s. The show concluded in 1999, marking the end of "Grab a Grand." However, the game left a lasting impression on British television. It is fondly remembered by fans for its unique format and the excitement it brought to Saturday evenings. "Grab a Grand" stands out as an example of the innovative and entertaining game show formats that characterised 1990s television.
"The Crystal Maze" is another iconic British game show, which originally aired on Channel 4 from 1990 to 1995. Hosted by Richard O'Brien (and later by Edward Tudor-Pole), the show featured teams of contestants navigating a series of physical and mental challenges across different themed zones. The culmination of the game was the final challenge in the Crystal Dome.
"The Crystal Maze" was set in a sprawling maze divided into four themed zones: Aztec, Medieval, Industrial, and Futuristic. Each zone featured a variety of challenges, categorised into physical, mental, skill, and mystery games. The objective was to earn as many time crystals as possible, with each crystal representing five seconds of time in the Crystal Dome, the show's climactic final challenge.
The Crystal Dome, located at the center of the maze, was the final and most iconic part of the show. It was a large, transparent geodesic dome filled with swirling gold and silver tokens, blown around by powerful fans. The goal was for the team to collect as many gold tokens as possible within the time they had accumulated from their earned crystals. Silver tokens were deducted from the total, adding a layer of strategy to the frantic scramble inside the Dome.
Inside the Dome, contestants faced the challenge of grabbing gold tokens while avoiding the silver ones. The tokens flew around in a chaotic fashion, creating a visually dramatic and intense atmosphere. The Dome's design and the spectacle of tokens swirling around added to the excitement, making it a memorable highlight of each episode. The team's final score, determined by the number of gold tokens collected after deducting the silver ones, decided whether they won a prize.
Although the original run of "The Crystal Maze" ended in 1995, its legacy endured. The show was fondly remembered for its unique concept and the excitement of the Crystal Dome. In 2016, "The Crystal Maze" was revived for a one-off celebrity special, which led to a full revival series in 2017, hosted by comedian Richard Ayoade. The new series retained much of the original's charm and format, introducing a new generation to the thrills of the maze and the iconic Crystal Dome.
Both "Grab a Grand" and "The Crystal Maze" left significant marks on British television, each with its distinctive approach to game show entertainment. "Grab a Grand" was celebrated for its straightforward yet exhilarating format that turned a simple cash grab into a high-stakes, high-energy spectacle. Meanwhile, "The Crystal Maze" captivated audiences with its elaborate set design, varied challenges, and the dramatic finale in the Crystal Dome.
Both shows exemplified the creativity and innovation of 1990s British television, contributing to a golden era of game shows. They offered viewers a blend of excitement, humor, and engagement, making them enduring favorites. The revival of "The Crystal Maze" highlights its lasting appeal and the nostalgia associated with these iconic game shows. Through their unique formats and memorable moments, "Grab a Grand" and "The Crystal Maze" continue to hold a special place in the history of British television entertainment.
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